OK OK that might have been a not quite true statement (yet), but the google labs have a little tool called swiffy that converts Flash SWF files to HTML5, allowing you to reuse Flash content on devices without a Flash player (such as iPhones and iPads).
Swiffy currently supports a subset of SWF 8 and ActionScript 2.0, and the output works in all Webkit browsers such as Chrome and Mobile Safari. If possible, exporting your Flash animation as a SWF 5 file might give better results.
Team Meat, the team behind the brutally unforgiving platform game Super Meat Boy got some unexpected free publicity this week when they became the latest target of animal rights group PETA.
PETA, apparantly objecting to Super Meat Boy’s meat-themes launched it’s own ironically-bland parody game called Super Tofu Boy. Made in Flash, the game attempts to duplicate the gameplay of Super Meat Boy, but instead it’s the Meaty guy that’s the bad guy this time as he exacts bloody, vengeance because his girlfriend has decided that she prefers tofu. Or something.
Amanita Design, the independent Czech game developers behind the fantastic little point-and-click adventure game Machinarium are offering pirates a chance to redeem themselves if they didn’t pay for the game the first time around as they hold a “pirate amnesty sale” offering the game for just $US5.
Machinarium was released in October 2009 with critical acclaim but without any form of DRM – something that many seem to have taken advantage of. Amanita claim that from feedback they have gathered, they believe that only 5-15% of people playing the game actually paid for it. A crying shame, too as it really is a funny, endearing and puzzling little game. $20 is totally worth it and $5 is a steal.
Amanita are quick to add, on their site, that they don’t think that people buying it now necessarily pirated it, so don’t feel like you’re being judged.
It’s an awesome little game that you really should check out if you still have room in your heart for whimsy. The promo image on the site is also fantastic. I hear it’s a bit familiar to some people but I wouldn’t know anything about that.
First off, you’re going to need to look at this picture, and think about how awesome it is. If only for having one of the best old school Nintendo super teams ever formed, lined up there at the bottom.
Now consider this, you’re about to play through some good ol’ Super Mario Bros – which of those characters would you choose to play through with? Honestly, I need look no further than Mega Man (or Rockman for you purists) – but you might have a different opinion.
The final step here, is to find Super Mario Crossover (which I have helpfully provided a link to) and then go fulfil your nerdy dreams.
The developer has done a really fantastic job here, with Mushrooms and Fireflowers providing perfectly adapted powers for each character. Can’t recommend this enough as a nostalgic, Friday afternoon time waster.
Great article and helpful insight about Big Spaceship’s experience working with Silverlight.
“I had the pleasure of diving headfirst into Silverlight in building the Victoria’s Secret Fashion Show. I walked in with the same sort of attitude that I believe is prevelant across the industry at the moment — Silverlight is an inferior platform, that we were working with a Flash wananbe and that this would be to the project’s detriment. Why use Silverlight when I can already know Flash so well? It does the same things as Flash anyway, right?…”